Problem is no one is utilizing it properly right now. Just like the Wii. It has such potential. But in addition to the problems above, no one is making fun games that use it. I could go on and on but I'm supposed to be working right now lol. I'll just say that I envision a good combination of controllers and motion sensing. Let me hold a controller while playing Halo, and sway my body to peek around a corner. Something like that. Give me a reason to bark orders. I think part of the blame lies in the fact that gaming is hugely so risk-averse. The big guys with the moolah only want cookie cutter games in terms of creativity. I don't think it's that we can't, but that those who can aren't allowed. Hence why indie gaming is bursting at the seams ready to blow, if it isn't already.
Mass Effect 3 was a game advertised as "Better with Kinect" in much the same way, that you could bark orders like "grenade" or "Kaden, go here", etc. While I'll agree it's a great concept, the problem was that it was so poorly implemented that the delay between issuing the order and it's execution bordered on laughable.
Much easier to use the controller to throw the grenade or issue the order with one button than to issue the order and wait 3 seconds before the system realizes it was supposed to do something...
- MabusIncarnate likes this





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